News:

DirtTiwister site updated.  The goal with this site is to look at all the old Motocross Madness games and collect all of the latest and greatest working tools here.

Main Menu

Exporting Question for MvA

Started by Riesenberg448 (A), April 02, 2006, 03:54:08 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Riesenberg448 (A)

I was just wondering if anyone could help me troubleshoot a problem I'm having w. exporting my track for MvA.  I was working on redoing a track I had already made by making some changes.  I saved and exported, then realized I needed to make it an original name and export if I want it to run alongside my old version if people already had it so I renamed everything.  Now when I hit export it will not export the track.  It doesnt have an error message, and I searched my files and it isn't exporting.  I was just wondering if anyone could help me figure out what is going on or how to get it to export.

Thanks,
Checkerz 448

Riesenberg448 (A)

After further thought, I flashed back to mcm2 and I had a track that wouldn't export.  Turned out there were too many objects.  So fast forward, part of the work I did on the project was added a ton of bales because it was suggested to me that I should make my tracks like real SX, completely lined with bales.  If MVA is like McM2, I believe tracks won't export with too many objects. 

suesman (A)

By any chance is this a track that was started before the patch? If so you will need to redo the whole thing. Sucks huh?