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MX-SX 2005 - REal-Play! Game MOD?

Started by AMA_King, December 17, 2005, 06:50:42 PM

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AMA_King

MX-SX 2005 - REal-Play!  Game MOD wanted!
- RACE the SUPER STARS on the SUPER TRACKS!
- Replica racers, tracks & lap times from the 2005 season!

MX-SX REal-Play - is a game mod I have wanted to see for a long time, but it just hasn't happened... and probably never will... unless the TD guys can do it!  Recreating last years races as accurately as possible!

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The DREAM - MX-SX 2005 - REal-Play!
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* 20 rider field

* specific rider skins - match w/ they wear - per track

* holeshot re-creations w/ CRASHES!

* specific lap times - per lap - per rider

* specific crash re-creations
- ie - lap 5, Bubba in 3rd place, crashes in the whoops, drops back to 7th place, charges back to 3rd place in the SAME lap!  Lap 10, Ricky hits a tough block, falls, gets up, looses one place, etc.

* specific riders finish line tricks & celebrations
- if you BEAT the winner - there is a REPLAY of YOU!
- tracks have VCR replay + camera control

* Miss SX - kisses & champaign - if you get on the podium!

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That's the dream - but, ya' think THIS could be done?
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Create an "AI Utility" to:

* set riders names per track (already exists)
- top 7 finishers per track will change (you are rider number 8x)
- hahahaha!  I had to add an X to stop this smiley guy ! 8)

* set rider skins - per track (matched by naming conventions)

* set riders finish position or lap / overall times (locked .hs* files?)
- per rider - per track - or just divide overall to get average lap times?
- is this even necessary if the finish positions are set?

Automate or bundle all of this?
* Use a little app like the bike loader to - LOAD AI MX-SX 2005 FILE
- Loads only the MX-SX tracks, rider skins, lap times, etc.


** MORE ideas - from YOU?

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I figure - only the TD crew could do this...
- I'm sure the community would LOVE to create tracks & skins!
- There could be a sign-up page for creators

I volunteer to act as content / contributions project manager and write any necessary development documentation, end-user instructions, etc. - whatever it ends up as - a methodology, a user utility, auto-loader, etc. Make skins, tracks, etc.

PS - I have all - MX-SX 2005 on DVDs (I love TIVO) to contribute
- includes the MvA 3d track overview, etc.

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AMA 2005 results: http://www.supercross.com/results.php

NOTE - Please stay on topic to discuss the RE-alities of this idea.