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Started by VMX_GravityX2 (A), August 24, 2004, 04:33:57 PM

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tw0_f0ur_ (A)

yeah jon thoes are beta texs...
Thanks,
     tw0_f0ur_ l MXR_DeAt_ l tw0gh0st

VMX_GravityX2 (A)


Jonneh | VMX_GravityX2 | X2 Designs*
R.I.P - Jamie Murphy - Canadian Armed Forces
R.I.P - 'Dimebag' Darrell Abbott - Damage Plan
R.I.P - Dave Williams - Drowning Pool

MotoX395 (A)

The jumps and berms look so sharp and un-natural. Also, either the track is really, really wide or just really low, hard to tell but from distance like in the image it doesn't look to good. Looks like fun though. :)
^^^^^^^^^^^^^^

MX45


Mike | If you never fail....you will never succeed.[/color]

51

i be diggin yo whoops thems be my steez//

thormx985 (A)

omg mike u had to go and make those burley second set of whoops even worse!! dam u as if i couldn't get through them clean on the second beta  as is lol. but sereously though the new texs and sorundings are lookin great.
tff_thormx (Dave).

I like to ride my Motorbicycle. MCgrath on alessi's "there Dads kinda crazy"

DBR_Dodgy

yeah mike looking rad.   those whoops look killa,  i can see me getting hit by some passing bikes as i try to dig myself from there  lol.

Ian.
Click Pic To Visit TEAM-DBR       

tw0_f0ur_ (A)

worked on the textures for Desert SX2...
Thanks,
     tw0_f0ur_ l MXR_DeAt_ l tw0gh0st

VMX_GravityX2 (A)


Jonneh | VMX_GravityX2 | X2 Designs*
R.I.P - Jamie Murphy - Canadian Armed Forces
R.I.P - 'Dimebag' Darrell Abbott - Damage Plan
R.I.P - Dave Williams - Drowning Pool

DBR_JIX_ (A)

Click Pic To Visit TEAM-DBR       

MotoX395 (A)

remove the ruber looking glow and it will look tons better.
^^^^^^^^^^^^^^

51

im sure thats just for show max render blah.

BombX3 (A)

Desert SX2 =Desert type of textures maybe..? just a thought ::)

Kazam (A)


MotoX395 (A)

#114
Since desert doesn't mean "no grass" nothing says that those textures aren't looking desert'ish. As long as you don't put the track in a huge forest everything will be all good pretty much.

Quote
http://www.cogsci.princeton.edu/cgi-bin/webwn
an arid region with little or no vegetation
^^^^^^^^^^^^^^

ThirtyAte (A)

New SX...Pic makes the side of the jumps/berms look more rough then they are...  but its good in game...   

New Berms n stuff...



IF IT DOENST KILL YOU, IT ONLY MAKES YOU STRONGER!

MX45

get the track just a bit more away from the edges. the tiles wont match smooth Youve already gone over the edge a little bit.

Mike | If you never fail....you will never succeed.[/color]

51

#117
dont over do it on the rough look...lol what did i start...looks cool tho.

heres a super hi res image of something i was working on a while ago and started back up on *cough cough*. im really stoked cuz it really shows you alot of the track.


Dobe (A)

nice! hopefully you put your foot down and acutally finish this one!!!

i no it must be hard doing tracks when your a prefectionist, but i can be done...  ;D

sick lookin text

ThirtyAte (A)

#119
OK..  ummm...  I changed some stuff on the disp remade a buncha sections and the triples...   put some ruts in the woops and took some ruts off some other sections and centered the track better so it wouldnt run off the edge..  Also redid the smudge on the side of the jumps to tone it done... ALOT hahah   

Just need dobe.. or anyone to render me some beta texts so i can upload.





IF IT DOENST KILL YOU, IT ONLY MAKES YOU STRONGER!