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[This tutorial is for people who have some knowledge of 3d Max 3.1, photo editing programs such as Photoshop & Paint Shop Pro and the MCM 2 Track Editor "Armadillo".]
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How to make a simple object with 3DsMAX.
You are going to be creating a
simple rectangular haybale, by keeping it simple, you'll learn fast and
there is less chance for error.
1. Open 3DsMAX R3.1.

Create a simple
rectangle by entering these dimensions in the "Keyboard Entry" box. Length= 4.25 Height= 8.0 Width= 3.25
Click "Create". Now you have the basic object which will become a haybail by the time we are finished.
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