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Ue2 problems with trees

Started by Factory BR21 (A), August 02, 2008, 01:07:47 PM

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Factory BR21 (A)

Hey guys , i've been working on my first track at photoshop. thats is pretty ready
The last tonight i export from RBW Editer then open at Ue2 and put some objects and remove the gates.
But when i go to game the trees looks wired , anyone can understand ? sorry as my english
here is a picture of the trees !

mcm2boys

looks to me like the billboards aren't rendering properly.. Which eco system are you using, is it an MXU or MVA eco system?

It might be something to do with the order of the tex names in the MST file..

Not too sure, what causing it.

Try opening the RBW editor file again without adding any extra objects or removing the gates and see if it still happens..

Laurie

Factory BR21 (A)

yeap , i tried it in old track some months back ! i  dont did any objects or render shadows and i got this problem

mcm2boys

if you can hook me up with a link to the PAK i'll try take a look this weekend..


Factory BR21 (A)

check your e'mail pls laurie !
thanks man