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THQ Objects

Started by ATR_RaTaX2 (A), December 17, 2004, 10:08:58 AM

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ATR_RaTaX2 (A)

As im making a rep i dled these objects, problem is when i export in dillo too an object error comes up:( any ideas?

VMX_SKYmx99

you HAVE to run you project through APM before you open it in D2.

ATR_RaTaX2 (A)

jus tried that and it aint workin,

DBR_Dodgy

do you have  your set up like this....

C:\MCM2\TrackEditor       correct

or

C:\programfiles\microsoftgames\motocrossmadness2\trackediter        incorrect

you need the shorter version to use custom objects.

Ian.
Click Pic To Visit TEAM-DBR       

mcm2boys

Can you give the actual error msg?

Some objects made by Myth a while back had some bad SLTs in them, there was only a couple i think and 1 if i remember right was the scoring tower.

First copy all your projects files into another folder - in other words make a back-up and then ..

Try removing each object until D2 will pack it for you. The lsat one you removed is the problem object.


Laurie

AUS_Twisted (A)

I had the same problem with some of Myths objects, I do have the Max model for the bridge which I asked for and it to had problems in 3D Max for it to work properly in MCM2 which I fixed.

Also I dont think Dillo Too supports 512x512 textures as yet?, I know Armadillo does.