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Dillo2 Question

Started by XFR_MJS (A), March 08, 2005, 01:53:59 PM

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XFR_MJS (A)

I did a search and couldnt find the answer.. so here is goes, can you import a new height map into Dillo2? if not can you export your objects and import them back into a new project? thxs for help :)

Fixer

You can import a new *.trn- which is a combination of the disp & tex maps. Some or all your objects could be buried or floating.

XFR_MJS (A)

#2
i just want to remove one rut in a corner.. so it shouldnt mess anything objects up at all.. thxs for help