POV Injector 0.1.01
Download: POVinjector_0101.zip
Game: MX vs ATV Unleashed
Purpose: Inject height values from a 257×257 POV-Ray TGA into an existing MVA project.
Workflow
- Close the project in Rainbow's editor and make a complete backup.
- Run
POVinjector.exeand open the MVA project file. - Confirm it finds a matching, unlocked PAK and the project's terrain displacement data.
- Enable the POV option for a true POV-style source. It uses both red and green channels for greater height precision; disabling it uses only red and reduces precision.
- Open the required 257×257 TGA. Selecting the TGA performs the injection.
- Save the modified project, reopen it in the editor, and inspect seams and vertical scale before further work.
Errors
- Can't find a matching PAK: the project and PAK names/locations do not correspond.
- PAK file is different from the project: do not force the write; restore the matched project pair.
- PAK is locked: close MVA editors and clear only legitimate stale locks after backing up.
- Couldn't find the Track Displacement map: the project layout/version is not what the tool expects.
- Alpha error/injection error: validate that the source is a readable 257×257 TGA and that its channel encoding matches the POV checkbox.
Sources
- Embedded instructions and error text in
POVinjector.exe. - POV Ray Injector development.
